Introducing the Business:
Gfactor is a leading edge virtual reality training company specialising in programmes for vehicle operations. They develop programmes for multiple industries including tourism, education, heavy transport, mining, and agriculture.
What the Business needs:
3D Artist Intern – Blender & Unreal Engine. Support the production of Gfactor's VR environments and vehicle assets. You'll work primarily in Blender to clean up 3D-scanned meshes, optimise models and reduce polygon counts, prepare assets for real-time use, and undertake basic modelling, rigging and animation work. You'll also help prepare and import assets into Unreal Engine for use in our VR experiences.
Unreal Engine Level Builder/Development Intern - Support the assembly and development of Gfactor's VR scenarios in Unreal Engine. You'll build levels using existing environments and assets, implement basic Blueprint logic, import and configure audio, and use Sequencer to set up timed events, animations and scenario sequences. You'll work from scenario designs provided by the team to turn the individual components into functioning VR experiences.
For more information about this Business, please contact:
Preferred Contact Information:
Rhys Gardner